A Bit of Sounds - Mikrotik Script RouterOS
Part One: SQUAWK
The scripts below are based on SQUAWK program (C) 1987 Merlin R. Null.
# SQUAWK Chang
:for j from=1 to=4 step=1 do={
:for i from=2000 to=50 step=-400 do={
:beep frequency=$i length=11ms;
:delay 11ms;
}
:for i from=800 to=2000 step=400 do={
:beep frequency=$i length=11ms;
:delay 11ms;
}
}
# SQUAWK Coo
:for i from=0 to=150 step=10 do={
:beep frequency=(1295 - i) length=22ms;
:delay 22ms;
:beep frequency=(1095 + i) length=22ms;
:delay 22ms;
}
# SQUAWK Oh!
:for i from=800 to=2000 step=100 do={
:beep frequency=$i length=11ms;
:delay 11ms;
}
:for i from=2000 to=50 step=-100 do={
:beep frequency=$i length=11ms;
:delay 11ms;
}
# SQUAWK Phone 1
:for i from=1 to=10 step=1 do={
:beep frequency=1195 length=22ms;
:delay 22ms;
:beep frequency=2571 length=22ms;
:delay 22ms;
}
# SQUAWK Siren
:for i from=1 to=3 step=1 do={
:beep frequency=550 length=494ms;
:delay 494ms;
:beep frequency=400 length=494ms;
:delay 494ms;
}
# SQUAWK Space 1
:for i from=1000 to=40 step=-20 do={
:beep frequency=$i length=11ms;
:delay 11ms;
}
# SQUAWK Space 2
:for i from=10000 to=500 step=-500 do={
:beep frequency=$i length=11ms;
:delay 11ms;
}
# Phone Call
:for i from=1 to=10 do={
/system script run "SQUAWK Phone 1";
:delay 400ms;
/system script run "SQUAWK Phone 1";
:delay 2000ms;
}
Part Two: Adams
The scripts below are based on the code from Lee Adams' book "Grafik, Animation, Simulation fur Personalcomputer" (ISBN 3890905722, Markt&Technik, 1989).
# Adams Fanfare
:for t from=1200 to=350 step=-50 do={
:beep frequency=$t length=33ms;
:delay 33ms;
}
# Adams Larm
:for t1 from=1 to=10 step=1 do={
:for t2 from=300 to=1800 step=40 do={
:beep frequency=$t2 length=11ms;
:delay 11ms;
}
}
# Adams Maschinengewehr
:for t from=1 to=20 step=1 do={
:beep frequency=40 length=33ms;
:delay 33ms;
:delay 55ms;
}
# Adams Telefone
:for t1 from=1 to=4 step=1 do={
:for t2 from=1 to=25 step=1 do={
:beep frequency=540 length=33ms;
:delay 33ms;
:beep frequency=650 length=27ms;
:delay 27ms;
}
:delay 2000ms;
}
# Adams Tonarkade
:for t1 from=1 to=8 step=1 do={
:for t2 from=600 to=750 step=8 do={
:beep frequency=$t2 length=11ms;
:delay 11ms;
}
}
# Adams Tonarkade 2
:for t from=1250 to=600 step=-8 do={
:beep frequency=$t length=11ms;
:delay 11ms;
}
Part Three: Miklavcic
The scripts below are based on the code from http://snipplr.com/view/9220/simple-tic-tac-toe/
# Miklavcic Sad
:beep frequency=784 length=500ms;
:delay 500ms;
:beep frequency=738 length=500ms;
:delay 500ms;
:beep frequency=684 length=500ms;
:delay 500ms;
:beep frequency=644 length=1000ms;
:delay 1000ms;
# Miklavcic Victory
:beep frequency=523 length=200ms;
:delay 1000ms;
:beep frequency=523 length=200ms;
:delay 1000ms;
:beep frequency=523 length=200ms;
:delay 1000ms;
:beep frequency=659 length=700ms;
:delay 700ms;
:beep frequency=784 length=500ms;
:delay 500ms;
:beep frequency=523 length=200ms;
:delay 1000ms;
:beep frequency=523 length=200ms;
:delay 1000ms;
:beep frequency=523 length=200ms;
:delay 1000ms;
:beep frequency=659 length=700ms;
:delay 700ms;
:beep frequency=784 length=500ms;
:delay 800ms;
:beep frequency=784 length=400ms;
:delay 400ms;
:beep frequency=884 length=200ms;
:delay 200ms;
:beep frequency=784 length=200ms;
:delay 200ms;
:beep frequency=687 length=200ms;
:delay 200ms;
:beep frequency=659 length=200ms;
:delay 200ms;
:beep frequency=579 length=200ms;
:delay 200ms;
:beep frequency=519 length=400ms;
:delay 400ms;
# Part Z: Assorted Sounds
# Sound 1
:beep frequency=600 length=165ms;
:delay 165ms;
:beep frequency=50 length=83ms;
:delay 83ms;
:beep frequency=600 length=165ms;
:delay 165ms;
:beep frequency=50 length=83ms;
:delay 83ms;
:beep frequency=650 length=165ms;
:delay 165ms;
:beep frequency=600 length=165ms;
:delay 165ms;
:beep frequency=50 length=83ms;
:delay 83ms;
:beep frequency=600 length=165ms;
:delay 165ms;
:beep frequency=700 length=275ms;
:delay 275ms;
:beep frequency=800 length=275ms;
:delay 275ms;
:beep frequency=900 length=110ms;
:delay 110ms;